We will proceed from the simplest, non-destructive checks to deeper system changes.
If you are using ePSXe as a inside RetroArch and the error continues, consider switching to a more stable core for PlayStation 1 emulation. The ePSXe core is sometimes less optimized for RetroArch than other options.
The game file itself might be corrupted, or the .cue file is missing.
Instead of using the "Run CDROM" feature, place your game in a dedicated folder on your computer and load it via > Run ISO .
The selected graphics plugin (e.g., Pete's OpenGL) may not be compatible with your graphics card drivers.
Not all games are perfectly compatible with ePSXe. Check the ePSXe website or forums for compatibility reports on the game you're trying to play. There might be specific settings or patches required.
I can provide tailored settings or file paths based on your device setup. Share public link
The "ePSXe core stopped" error, often specifically referencing in the user guide, typically occurs due to an Unknown Opcode crash . This generally means the emulator encountered a command in the game's code that it didn't understand or couldn't process, causing it to shut down for safety. Common Fixes for Section 3.16 Errors