The "a" revision fixed several exploits found in v186. You cannot rely on old strategies from YouTube playthroughs of older versions.
Head over to the official BonusJZ Itch.io Hub .
In previous versions, the meta was stale—everyone used the same Holy Knight sword-and-board build. Version 186a has shattered that equilibrium.
In the pantheon of brutally difficult video games, few names echo with as much terror and respect as Ghosts ‘n Goblins . For decades, Capcom’s iconic series has defined the "Nintendo Hard" era, challenging players with stiff jumps, relentless enemies, and the cruel requirement to beat the game twice for the true ending. But in the underground world of ROM hacking and fan-made mods, a new legend has risen: . ghosts n demons v186a top
Ghosts 'n Demons v1.86a, developed by BonusJZ, is a highly regarded, exceptionally challenging fan-made PC remake that elevates the original WonderSwan Ghosts 'n Goblins with detailed 16-bit visuals and enhanced, tactical combat mechanics. While offering deep replayability and a polished experience for genre veterans, its extreme difficulty and reliance on trial-and-error make it a punishing, though rewarding, experience. For a full gameplay demonstration, watch this walkthrough on YouTube .
The Red Arremer (Flying Demon) fights in v186a have been tweaked to be smarter. They lock onto your position faster.
: Features specialized mechanics tailored around newly introduced abilities and weapon variations. Core Gameplay Mechanics and Character Abilities The "a" revision fixed several exploits found in v186
Just like the arcade classic, your armor handles exactly one hit before breaking. Running through levels unarmored leaves you with a massive hitbox vulnerability and changes your move pool by stripping away your ground pound.
: A dedicated backflip button provides invincibility frames on lower difficulties. Pressing Up + Backflip executes a powerful multi-hit uppercut.
: The invincibility frames provided by the air dodge and Gold Armor charge attack are essential for surviving late-game bullet-hell segments. In previous versions, the meta was stale—everyone used
Unlike the original 1985 arcade version which heavily restricted player movement, Ghosts 'n Demons significantly modernizes Sir Arthur’s agility without compromising the structural difficulty of the game.
Yet, the cult following worships this. Why? Because is pure . It strips away the modern crutches of infinite continues, checkpoints every 10 feet, and hand-holding tutorials. It reminds you what arcade gaming felt like: a quarter-munching, sweat-producing, soul-crushing battle against a machine that hates you.