V3002 Hot ((full)) - Lossless Scaling
Historically, technologies like NVIDIA DLSS Frame Generation required dedicated tensor cores found only on newer graphic cards. Lossless Scaling fundamentally disrupted this ecosystem by processing spatial upscaling and frame interpolation purely on the , bypassing direct graphics API hooks (like DirectX or Vulkan).
If you want your copy of Lossless Scaling v3002 to run "hot" (i.e., optimally), follow these community-sourced settings:
. This update specifically addresses long-standing issues with latency and artifacting while introducing a new architecture for its proprietary frame generation technology, Key Features and Improvements lossless scaling v3002 hot
UI elements and HUDs sometimes "swim" or jitter when frame generation is active. v3002 introduces UI Anchoring , where the algorithm detects static overlay elements and locks them in place, preventing them from warping during frame interpolation.
be in "Windowed" or "Borderless Windowed" mode. The software will handle the "scaling" to fill your screen. Scale Factor The software will handle the "scaling" to fill your screen
: Tested end-to-end latency has dropped by roughly 24% , translating to snappier, more responsive mouse and keyboard inputs.
You can take a 30 FPS lock and turn it into 120 FPS with minimal artifacts. The 2x and 3x frame-gen options are surprisingly clean for fast-paced games like Cyberpunk 2077 or Elden Ring . translating to snappier
: If using x3 frame generation, ensure your monitor's refresh rate is exactly three times your locked base FPS (e.g., 48 FPS locked for a 144Hz screen). Performance Mode